Configuration
JustPacificHeist offers highly customizable config
Settings = {}
Settings.Framework = 'detect'
Settings.Target = "detect" -- (if you want to disable it put nil)
Settings.Map = "molo" -- ("default", "gabz", "k4mb1", "molo")
Settings.StartingPed = "g_m_m_armboss_01"
Settings.StartingCoords = vector4(-297.1726, 303.0665, 89.7183, 359.9993)
Settings.Price = {
['gold'] = 500,
['btc'] = 1000
}
Settings.Lobby = {
['playerLocations'] = {
[1] = vector4(-67.4270, -820.1797, 325.1738, 86.0547),
[2] = vector4(-68.1973, -821.9727, 325.1752, 62.6176),
[3] = vector4(-69.1780, -823.0696, 325.1749, 60.4454),
[4] = vector4(-70.0778, -824.5699, 325.1751, 35.0071)
},
['cameraLocation'] = vector4(-76.0, -819.0, 327.0, -1.0),
['cameraRotation'] = vector3(-1.0, -110.0, 45.0),
}
Settings.Accumulation = {
['enable'] = true,
['max'] = {
['money'] = 500000,
['gold'] = 300,
['btc'] = 10
},
['accumulate'] = {
['money'] = 10000,
['gold'] = 10,
['btc'] = 1
},
['interval'] = 5 -- in minutes
}
Settings.Vehicle = {
['model'] = "sultan",
['coords'] = {
vector4(-277.9491, -774.6866, 42.9987, 70.7053),
vector4(942.6110, -87.1293, 78.1569, 70.5009),
vector4(-2020.8296, -363.1932, 47.4993, 24.9084)
}
}
Settings.Items = {
['pedModel'] = "a_m_m_og_boss_01",
['boxModel'] = "imp_prop_impexp_boxwood_01",
['coords'] = {
[1] = { ['ped'] = vector4(1658.2682, 1.6172, 165.1180, 299.8040), ['box'] = vector4(1656.8745, 5.4369, 165.1181, 209.5243)},
[2] = { ['ped'] = vector4(378.9192, 792.5422, 189.4063, 178.3925), ['box'] = vector4(377.0204, 791.3892, 189.4093, 266.5345)},
[3] = { ['ped'] = vector4(1464.2255, 1135.9729, 113.3227, 168.8430), ['box'] = vector4(1470.0295, 1134.5360, 113.3226, 84.8113)}
}
}
Settings.Wiring = {
['alarm'] = vector3(258.3853, 274.8675, 105.6311),
['camera'] = vector3(285.7348, 264.8455, 105.5886),
}
Settings.ClothingBox = {
['pedModel'] = "a_m_m_og_boss_01",
['boxModel'] = "prop_cs_heist_bag_01",
['coords'] = {
[1] = { ['ped'] = vector4(-85.8362, 357.1501, 111.4397, 251.6536), ['box'] = vector4(-87.4512, 348.2078, 111.4406, 336.5006), ['placingCoords'] = vector4(54.5278, 159.9608, 104.6987, 269.3708)},
[2] = { ['ped'] = vector4(-262.8484, 203.0488, 84.3688, 184.5957), ['box'] = vector4(-265.8403, 203.6947, 84.5655, 183.4965), ['placingCoords'] = vector4(54.5278, 159.9608, 104.6987, 269.3708)},
[3] = { ['ped'] = vector4(367.1095, 351.5200, 102.3284, 250.4889), ['box'] = vector4(366.8951, 349.8009, 102.2655, 252.6539), ['placingCoords'] = vector4(54.5278, 159.9608, 104.6987, 269.3708)}
},
['clothes'] = {
['tshirt_1'] = 15, ['tshirt_2'] = 0,
['torso_1'] = 66, ['torso_2'] = 0,
['arms'] = 1,
['pants_1'] = 39, ['pants_2'] = 0,
['shoes_1'] = 81, ['shoes_2'] = 0,
['mask_1'] = 95, ['mask_2'] = 0
}
}
Settings.SecurityGuard = {
['camera'] = {
['coords'] = vector4(273.0, 245.0, 102.0, -25.0),
['rotation'] = vector3( 0.0, 222.0, 64.0)
},
['pedModel'] = "s_m_m_security_01",
['pedGun'] = "WEAPON_PISTOL",
['pedCoords'] = vector4(279.6071, 236.9141, 98.4976, 177.4244),
['pedTerritory'] = {
[1] = vector3(282.7072, 229.6825, 98.4982),
[2] = vector3(276.8539, 244.6045, 98.4975)
}
}
Settings.AutoAlarm = {
['enable'] = true,
['seconds'] = 600
}
Settings.Doors = {
[1] = {
['type'] = "lockpick", -- ( "hacking", "hotwiring", "fingerprint", "brutefrocing", "lockpick")
['primary'] = false,
['locked'] = true,
['hash'] = 1690019057,
['coords'] = vector3(276.46, 234.65, 98.61),
['heading'] = 296.59
},
[2] = {
['type'] = "lockpick",
['primary'] = false,
['locked'] = true,
['hash'] = 1690019057,
['coords'] = vector3(268.54833984375, 236.84164428710938, 98.61219024658203),
['heading'] = 204.0
},
[3] = {
['type'] = "lockpick",
['primary'] = false,
['locked'] = true,
['hash'] = 1690019057,
['coords'] = vector3(272.02, 228.48, 98.61),
['heading'] = 203.0
},
[4] = {
['type'] = "lockpick",
['primary'] = false,
['locked'] = true,
['hash'] = 1690019057,
['coords'] = vector3(256.9855, 221.8193, 98.61219),
['heading'] = 203.0
},
[5] = {
['type'] = "lockpick",
['primary'] = false,
['locked'] = true,
['hash'] = 1690019057,
['coords'] = vector3(252.9783, 229.9326, 98.61219),
['heading'] = 203.0
},
[6] = {
['type'] = "fingerprint",
['primary'] = false,
['locked'] = true,
['hash'] = 1070783264,
['coords'] = vector3(245.7562, 226.8513, 98.58022),
['heading'] = 24.38
},
}
Settings.Loot = {
[1] = {
['type'] = "gold",
['amount'] = 10, -- if not accumulation activated
['taken'] = false,
['coords'] = vector4(276.7293, 219.9160, 97.4698, 20.0719),
},
[2] = {
['type'] = "gold",
['amount'] = 10, -- if not accumulation activated
['taken'] = false,
['coords'] = vector4(261.5627, 213.1207, 97.4605, 22.5497)
},
[3] = {
['type'] = "money",
['amount'] = 5000, -- if not accumulation activated
['taken'] = false,
['coords'] = vector4(249.4815, 239.0697, 97.4619, 208.6613)
},
[4] = {
['type'] = "money",
['amount'] = 5000, -- if not accumulation activated
['taken'] = false,
['coords'] = vector4(265.2708, 245.6000, 97.4689, 204.7299)
},
[5] = {
['type'] = "money",
['amount'] = 5000, -- if not accumulation activated
['taken'] = false,
['coords'] = vector4(221.7610, 224.6652, 96.1530, 225.0990)
},
[6] = {
['type'] = "money",
['amount'] = 5000, -- if not accumulation activated
['taken'] = false,
['coords'] = vector4(229.6414, 215.1778, 96.1572, 312.7432)
},
[7] = {
['type'] = "gold",
['amount'] = 20, -- if not accumulation activated
['taken'] = false,
['coords'] = vector4(230.3052, 208.5803, 96.1530, 82.6433)
},
}
Settings.Crypto = {
['coords'] = vector4(239.3573, 231.6124, 98.3814, 111.0170),
['amount'] = 10, -- if not accomulation avtivated,
['taken'] = false,
}
Settings.Vault = {
['model'] = 'v_ilev_bk_vaultdoor',
['coords'] = vector3(236.4713, 217.0476, 97.7615),
['heading'] = {
['type'] = "decrease",
['start'] = 116.0,
['result'] = 75.0,
},
['enter'] = {
['accessPanelModel'] = "hei_prop_hei_securitypanel",
['coords'] = vector3(234.6445, 221.2325, 97.2321)
},
['opened'] = false,
}
Settings.Lasers = {
[1] = {
['start'] = vector3(236.9678, 212.2862, 97.1533),
['finish'] = vector3(229.3988, 222.5331, 97.1530),
['color'] = {0, 255, 36, 80},
['movement'] = {
['UD'] = {['min'] = 0.0, ['max'] = 0.0},
['LR'] = {['min'] = 0.001, ['max'] = 0.0}
}
},
[2] = {
['start'] = vector3(230.9814, 222.7376, 97.1532),
['finish'] = vector3(234.7502, 210.3859, 97.1530),
['color'] = {0, 255, 36, 80},
['movement'] = {
['UD'] = {['min'] = 0.0, ['max'] = 0.0},
['LR'] = {['min'] = 0.001, ['max'] = 0.0}
}
},
[3] = {
['start'] = vector3(232.0541, 222.8716, 97.1533),
['finish'] = vector3(237.3391, 212.6588, 97.1533),
['color'] = {0, 255, 36, 80},
['movement'] = {
['UD'] = {['min'] = 0.0, ['max'] = 0.0},
['LR'] = {['min'] = 0.001, ['max'] = 0.0}
}
},
[4] = {
['start'] = vector3(229.4146, 222.5742, 97.1531),
['finish'] = vector3(233.4290, 210.7128, 97.1530),
['color'] = {0, 255, 36, 80},
['movement'] = {
['UD'] = {['min'] = 0.4, ['max'] = 0.7},
['LR'] = {['min'] = 0.0, ['max'] = 0.0}
}
},
[5] = {
['start'] = vector3(228.6546, 221.3876, 97.1530),
['finish'] = vector3(237.4166, 212.8089, 97.1535),
['color'] = {0, 255, 36, 80},
['movement'] = {
['UD'] = {['min'] = 0.0, ['max'] = 0.0},
['LR'] = {['min'] = 0.001, ['max'] = 0.0}
}
},
[6] = {
['start'] = vector3(233.4353, 210.6853, 97.1530),
['finish'] = vector3(232.9917, 222.8626, 97.1534),
['color'] = {0, 255, 36, 80},
['movement'] = {
['UD'] = {['min'] = 0.4, ['max'] = 1.3},
['LR'] = {['min'] = 0.0, ['max'] = 0.0}
}
}
}
Settings.Lights = {
[1] = {
['coords'] = vector3(224.6369, 215.6885, 97.1531),
},
[2] = {
['coords'] = vector3(223.8425, 221.3784, 97.1530),
},
[3] = {
['coords'] = vector3(227.3363, 211.8479, 97.1530),
},
[4] = {
['coords'] = vector3(229.3012, 205.3652, 97.1530),
},
[5] = {
['coords'] = vector3(230.6815, 212.6079, 97.1571),
},
[6] = {
['coords'] = vector3(231.9488, 219.6248, 97.1572),
},
[7] = {
['coords'] = vector3(234.8785, 213.9751, 97.1572),
},
[8] = {
['coords'] = vector3(222.5230, 210.1166, 97.1530),
},
[9] = {
['coords'] = vector3(220.5895, 218.1871, 97.1530),
}
}
Settings.PoliceAI = {
['active'] = true,
['cronSystem'] = {
['active'] = true,
['startAt'] = "23:00",
['stopAt'] = "06:00"
},
['Barricades'] = {
[1] = {['coords'] = vector4(184.5557, 195.3959, 105.5799, 187.0622)},
[2] = {['coords'] = vector4(186.3145, 205.0345, 105.6061, 302.6591)},
[3] = {['coords'] = vector4(195.2595, 173.3272, 105.5867, 274.9257)},
[4] = {['coords'] = vector4(203.8244, 219.8972, 105.5828, 214.5201)},
[5] = {['coords'] = vector4(211.3712, 217.1286, 105.6057, 215.7113)}
},
['Vehicles'] = {
[1] = {['model'] = `police2`, ['coords'] = vector4(236.4794, 205.6611, 104.9602, 69.0752)},
[2] = {['model'] = `police2`, ['coords'] = vector4(228.9795, 223.6865, 105.1624, 159.0170)},
[3] = {['model'] = `police2`, ['coords'] = vector4(205.8238, 198.5809, 105.1796, 249.7836)},
},
['Snipers'] = {
[1] = {['coords'] = vector4(127.4214, 195.3485, 118.5220, 280.6757)},
[2] = {['coords'] = vector4(138.6985, 192.8392, 116.3629, 275.2625)},
[3] = {['coords'] = vector4(277.4120, 142.4337, 111.3956, 30.6910)}
}
}
Settings.Escape = {
[1] = {
['carDestroy'] = vector3(3813.4773, 4462.5591, 3.0567),
['escapeVehicleModel'] = "dubsta2",
['escapeVehicleCoords'] = vector4(3804.7249, 4444.1450, 3.5904, 2.7573),
['bagModel'] = "prop_cs_heist_bag_01",
['bagCoords'] = vector4(3800.1038, 4477.3096, 4.9927, 203.9260),
['bossLocation'] = vector3(2137.3069, 4783.3979, 40.9703),
['bossPeds'] = {
['boss'] = {
['model'] = "g_m_m_armboss_01",
['coords'] = vector4(2137.3069, 4783.3979, 39.9703, 43.97)
},
['securities'] = {
[1] = {
['model'] = "a_m_m_eastsa_01",
['coords'] = vector4(2139.2910, 4783.2065, 39.9703, 43.9715),
['pedGun'] = "WEAPON_PISTOL",
},
[2] = {
['model'] = "a_m_m_eastsa_01",
['coords'] = vector4(2137.1082, 4781.4541, 39.9703, 353.5540),
['pedGun'] = "WEAPON_PISTOL",
},
},
['vehicle'] = {
['model'] = "huntley",
['coords'] = vector4(2134.0564, 4779.5615, 39.3131, 1.7130)
}
},
['enemyPeds'] = {
['vehicles'] = {
[1] = {
['model'] = "rebla",
['coords'] = vector4(3726.0493, 4422.2295, 19.2562, 257.6365)
},
[2] = {
['model'] = "rebla",
['coords'] = vector4(3717.1260, 4425.7646, 20.3258, 247.2902)
},
},
['foot'] = {
[1] = {
['model'] = "S_M_M_Armoured_02",
['coords'] = vector4(3817.4976, 4445.5630, 2.8202, 42.9735)
},
[2] = {
['model'] = "S_M_M_Armoured_02",
['coords'] = vector4(3727.3269, 4520.4863, 21.2103, 221.8996)
},
}
}
}
}Last updated